We Were Here Tomorrow is worth considering for a pair who enjoy explaining clues and solving puzzles together, but its launch reviews disagree sharply about pacing, puzzle clarity, and technical reliability. The most useful buying question is whether both of you enjoy that kind of sustained cooperation. It requires two players online and has no local split-screen mode.
This is a comparison of published reviews and a dated Steam snapshot, rather than a hands-on review or a new score. Reports from a pre-release PS5 build do not establish the condition of every current PC or console session.
The co-op tools and sci-fi setting attract praise
The official Steam description establishes the central design: two Explorers receive different information and tools, often communicate from separate areas, and combine their perspectives to progress through Norček Industries.
Both Xbox Tavern's review and LifeisXbox's review praise aspects of the new equipment and environments. Xbox Tavern describes tools that reach distant switches or create solid blocks, expanding the ways the pair can solve traversal problems. LifeisXbox also highlights the tools' usefulness and the change from the series' earlier environments to colorful science-fiction spaces.
Their agreement makes these a reasonable part of the game's appeal. It does not mean either reviewer found every puzzle or technical feature equally successful.

The two Explorers carry different tools and need to share what they can see.
Puzzle difficulty divides the two reviews
| Buying concern | Xbox Tavern's reported experience | LifeisXbox's reported experience |
|---|---|---|
| Cooperation | Enjoyed the communication and teamwork required by the puzzles | Liked the tools and the balance of working together and apart |
| Puzzle design | Praised demanding designs, with some occasional repetition | Found much of the game straightforward but considered the laser and generator puzzles frustratingly unclear |
| Navigation and pacing | Described a strong incentive to keep reaching the next room | Found some navigation and repeated backtracking tiresome |
| Test context | Xbox Series X/S review code on an Xbox console | PS5 review code; technical complaints explicitly relate to pre-release builds |
The difference matters if you and your partner have different tolerances for getting stuck. One pair can enjoy a demanding communication problem while another experiences it as an unclear task. A high-level recommendation cannot predict which response your pair will have.
If you like comparing observations and revisiting assumptions, the positive review describes a promising fit. If repeated navigation or a long unresolved puzzle tends to end your co-op session, the negative review identifies concerns to consider before buying.
Read launch technical reports in their build context
LifeisXbox reports crashes, voice-chat failures, intermittent audio, and collision problems. Its introduction explicitly says those issues occurred in pre-release builds and might have been fixed on release day. The review is useful evidence of that reviewer's experience, not confirmation that those problems persist unchanged.
The Steam store snapshot captured on October 23, 2026 showed Mixed, with 58% of 400 user reviews positive. That is the captured storefront count, which changes as reviews are added. It is not an average of the two press reviews or a platform-wide failure rate.
The captured Steam user reviews contain both praise and complaints about bugs, voice communication, puzzle repetition, and pacing. Some are impressions from unfinished playthroughs. Use their specific concerns to decide what to check; neither a positive nor a negative anecdote guarantees your experience.
Decide with your partner before choosing an edition
The published experiences suggest a better fit when both players want communication-heavy puzzles, accept time spent working out a shared solution, and are interested in tools and gravity-based navigation. The game can be approached as a standalone adventure; buying the older entries is not a prerequisite.
Resolve the practical requirements first: both players need game access, supported online platforms, and working voice communication. Steam PC players should compare their hardware with the PC requirements, and console players should check their platform's online-play subscription requirement.
If your main concern is launch stability, read current issue information for the platform you intend to use. The material summarized here does not support a claim that every reported issue has been fixed, or that all platforms share the same problems.
